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This is the main (multiplayer) branch of byld_SDL!
About
byld_SDL is a game that was inspired from ClassiCube (a 3d building game).
It is easily moddable, multiplayer and easy to play
(only on linux).
The whole game is divided into 3 pieces:
- The server - it stores the entire world, handles saving,
does the communication between players. It has very little logic. There is no chat present,
because you can just use external programs like signal or matrix.
- The client - the main of the three. It does most of the logic, also contains a LOCAL version of the world (in
memory of course)
It's also the thing that you will probably see the most.
- The launcher - the simplest of the three: it just launches your game. It only supports
linux, and I will probably keep it that
way.
All of the above are coded in the C programming language.