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byld_SDL is a game that was inspired from ClassiCube (a 3d building game).
It is easily moddable, multiplayer and easy to play
(only on linux).
The whole game is divided into 3 pieces:
All of the above are coded in the C programming language.
Currently, the first player on the server (that it still connected) is considered the admin. Only the admin can close the server.
[2]That's because the launcher is VERY simple, it is just a wrapper
around the shell.
Basically it gives you a GUI, to choose some variables. After the variables are set you can press the "play with
settings" button.
It will then compute GNU/LINUX command(s) to run the game.
Something like:
| Play | true |
|---|---|
| Host | true |
| LOCALHOST FORCED WITH PLAY & HOST | |
| Port | 8192 |
| Player Limit | 16 |
| World file | world |
./build/byld_SDL localhost 8192
./build/byld_SDL_srv 8192 16 world
Which is then called by system()