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This is the main (multiplayer) branch of byld_SDL!

About

byld_SDL is a game that was inspired from ClassiCube (a 3d building game). It is easily moddable, multiplayer and easy to play (only on linux).
The whole game is divided into 3 pieces:

All of the above are coded in the C programming language.

Currently, the first player on the server (that it still connected) is considered the admin. Only the admin can close the server.


Footnotes:

[2]That's because the launcher is VERY simple, it is just a wrapper around the shell. Basically it gives you a GUI, to choose some variables. After the variables are set you can press the "play with settings" button. It will then compute GNU/LINUX command(s) to run the game.
Something like:
Play true
Host true
LOCALHOST FORCED WITH PLAY & HOST
Port 8192
Player Limit 16
World file world
This would compute two commands (because Play & Host are true):


./build/byld_SDL localhost 8192
./build/byld_SDL_srv 8192 16 world

Which is then called by system()